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About Me

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Danh Tran

Senior Software Engineer
(⌐■_■) W@H

I'm just a Software Guy, with willingness mind to read legacy code ¯\_(ツ)_/¯
Two questions in my mind 'Could it run faster?', and 'Is this code easy to read and understand?' ツ

The motivation for this site is to share what I've learned from the world.

I am a strong supporter of open-source - especially blockchain! I'm always interested in working on new projects with new technologies. Feel free to reach out if you have any ideas to talk!

Favorite coding language: Kotlin, JS, RUST, Python

Reach me through Outlook or Whatsapp

Work History

Senior Software Engineer  @  ShopBack Group
March 2022 - Now
Served as Mobile Lead of Earn More & Challenge product on the Android platform, actively contributing to feature ideation, technical design, implementation, and unit testing.
Collaborated effectively with cross-functional technical teams, providing valuable input on critical technical decisions to drive product development and ensure high-quality outcomes.
Utilized key technical skills, including: ViewBinding, DataBinding, MVVM, RxJava, Unit Testing, and Clean Architecture.
Senior Software Engineer  @  Zalo Group
April 2018 - March 2022
Collaborated closely with Product Design to define and implement key features, ensuring seamless integration and functionality.
Restructured Zalo Message Database for mobile clients to enable users to store more messages on their devices while maintaining fast and lightweight database query performance.
Led the development of features such as Mini Chat, Bubble Chat, Message Notifications, and various message types including Stickers, Voice, Photos, Doodle Drawings, and GIFs.
Employed essential technical skills, such as MVP, MVC, SQLite, C++, Unit Testing, and Clean Architecture, to deliver high-quality results and enhance the user experience.
Software Engineer  @  XCT, YOMI Studio, VNG Corp
May 2016 - April 2018
Implemented new UI for game events, leading to successful publication in Thailand through VNG Corp.
Developed a new Brick Breaker-type Puzzle Game from scratch, which was published in the US by YOMI Studio.
Created a new Gamble-type Card Game from scratch, resulting in publication in Vietnam by XCT.
Maintained existing codebase and addressed technical issues, ensuring optimal performance and functionality.